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General Mohc


One of the difficulties with working on General Mohc is that he was originally just a cartoon, and his facial features are quite disproportionate.  In remaking him as 3D character, I've tried to make him look more realistic. But he has a very distinctive and stylized look which doesn't translate the best.

Here's what I have so far,...


I did some more work to the general's head.   Applying the textures and fixing the uv-mapping helped to remove his oddly shaped cranium.  It was starting to remind me of Frankenstien's Monster.  The textures aren't quite finished, but I think I might be getting close.


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